I propose that we gamify all architectural processes in order to celebrate the architecture for all, where no hierarchy is assigned directly to any players based on ability. The created framework was tested by asking three non-architects to work in collaboration, where they imagined how cities would expand in the future beyond the traditional linear framework architecture is accustomed too

This project is an attempt to bring an issue of architectural profession and architects role within the industry. Architects have always been given a ready set of tools, pen and paper, a computer, 3d-software, parametric tools, etc. Now it’s time to design our own customised tools. This project is an exploration of how collective intelligence manifests itself within a multiplayer design game environment. Simultaneous collective cooperation has been tested through a multitude of projects, including such projects as “Twitch plays pokemon” and “Place”. Both of these projects are experiments which involved online community into creating something together. I believe that 21st century is about community, and old model of architecture, where master architect is in charge of everything, and everyone is below him, is outdated. I am proposing a new model of architectural design and collaboration, simultaneous collaboration through network of players in a game environment. Architect’s position in built industry is shifting, and I am proposing to replace master architect with a toolmaker.

This project is an attempt to bring an issue of architectural profession and architects role within the industry. Architects have always been given a ready set of tools, pen and paper, a computer, 3d-software, parametric tools, etc. Now it’s time to design our own customised tools. This project is an exploration of how collective intelligence manifests itself within a multiplayer design game environment. Simultaneous collective cooperation has been tested through a multitude of projects, including such projects as “Twitch plays pokemon” and “Place”. Both of these projects are experiments which involved online community into creating something together. I believe that 21st century is about community, and old model of architecture, where master architect is in charge of everything, and everyone is below him, is outdated. I am proposing a new model of architectural design and collaboration, simultaneous collaboration through network of players in a game environment. Architect’s position in built industry is shifting, and I am proposing to replace master architect with a toolmaker.

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Everydays on instagram @iheartblob, exploring concepts of geometry, design, technology and innovation in form a one post a day with theoretical text explaining the idea.

This solo exhibition featured a series of installations, including physical objects, AR and animations.

Our senses are no longer confined by the physical world. This is the installation of a physical object and our collective digital sense of place. The colourful forms and tangible nature of the ‘noodles’ attracts attention of the visitors! The rough matte texture of recycled sailcloth contrasts with the soft, springy cushioning of the objects and invites visitors to move them into chairs, beds and shelters. An Augmented Reality App lets visitors leave digital traces of their time at the installation: photos, stories and drawings that can be seen by other users in physical space. This is a place that goes beyond physical senses and creates a shared augmented reality environment where people can interact in new ways and consider that the world is much more than we perceive.

iheartblob – Augmented Architectural Objects: A New Visual Language corroborates sharply-pointed, short- form architectural thought and criticism, tantalizing imagery and augmented reality content.

At Grimshaw I am part of XR development team at Design Technology department. We collaborate with graphic designers, architects, structural engineers, project managers and IT, in order to create a product for presentations, design development, public consultations, private and public events. We are using Unity engine, with AR packages such as Vuforia, Google ARcore and others, with custom C# scripting. We devote 50% of time to R'n'D including hand tracking technology Leap Motion, Hololens and other technologies.

9. The future of _Space

Evolving Architecture. In fracturing physical space, this pandemic has created a catalyst for New Media to evolve spatially, and perhaps inadvertently begun a revolution against metaphysical stereotypes of how we work and live through an ever-broadening interpretation of the relationship between new technology and architectural purpose.