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SecondHand 

Speculative project exploring future of interactive design

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What is the future of construction and design? 
What if there was a database of all the leftovers suitable for re-usage in architecture?

SecondHand is the project questioning the notion of newness in architecture, and how can we be more sustainable in design. A library of found and scanned objects was used in a custom-made VR application to allocate those in a building structure. 

New modes of representation and construction were used to speculate that using Oculus and Virtual Reality to construct a structure by throwing objects with their real material qualities and therefore physics.

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